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Very reminiscent of harry potter 1-2 games :)

How we add these meshes in a tileable gridmap?

It refuses to enter into the meshlibrary

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Hello;

First, I have two fixes, don't worry. I am not entirely sure why it was refusing to, the last version of Godot I attempted these in was pre 4.0, so I tend to think some import bug between the two versions. I downloaded the files from itch.io to see what was happening, and found two fixes:

First was simply to go into the import tab in Godot 4 and reimport with no changes. That allowed me to instance a scene from the glb file. The second was to reexport the glb from the source Blender file, which also gave me a correctly imported scene and working meshlibrary

I have reuploaded the asset pack with the new glb export.

I hope one of these helps!
                        
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These are great! Can you give any advice for getting those shaders running in Godot?


Thanks!

Hello- my apologies! I thought I linked to the shaders I was using in Godot, but I linked to an unrelated github repo for Unity PSX shaders!

I'll update the page but these are actually the shaders I meant to link https://github.com/MenacingMecha/godot-psx-style-demo

They should work out of the box as shadermaterials

does this work with unity?

I didn't make any unity specific files but they should import and work just fine.